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1. t3 Skill point losses - in Test Server Feedback [original thread]
Jada Maroo wrote: CCP Goliath wrote: We will likely never change basic functionality for test servers as the chances for fallout, missing defects, and just straight up developer time consumption are too high. Just remove the penalty on T...
- by Planetary Genocide - at 2012.09.19 18:21:00
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2. Sticky:Frigate and Destroyer Testing Event on Duality! Open now, "Shoot a d... - in Test Server Feedback [original thread]
Destroyer balancing doesn't include the new set of destroyers, does it? Edit: trololol "existing" destroyer rebalancing. Never mind, I should just learn to read.
- by Planetary Genocide - at 2012.09.19 18:17:00
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3. Planetary Interaction info - in Test Server Feedback [original thread]
Originally by: Salizar Amolkshue Originally by: HeliosGal 00 should ahve the best, wormhole space should have unique and hard to find resources as well. They don't need to do anything magical to make 0.0 space have the best pla...
- by Planetary Genocide - at 2010.03.19 17:47:00
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4. Planetary Interaction info - in Test Server Feedback [original thread]
Originally by: Fragaria Xananassa Edited by: Fragaria Xananassa on 18/03/2010 11:59:25 Originally by: Planetary Genocide Edited by: Planetary Genocide on 18/03/2010 11:21:04 Once again, in order; - Does this mean one PCC ca...
- by Planetary Genocide - at 2010.03.18 23:03:00
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5. Logging off mid warp - in Test Server Feedback [original thread]
Originally by: Mistral Sud Edited by: Mistral Sud on 18/03/2010 18:27:13 double logoffwski still works on sisi! vov (couldnt test myself heard from a friend) after some thinking its logical cause it relies purely on the emergency warp,...
- by Planetary Genocide - at 2010.03.18 22:50:00
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6. Planetary Interaction info - in Test Server Feedback [original thread]
Edited by: Planetary Genocide on 18/03/2010 11:21:04 Originally by: Fragaria Xananassa Edited by: Fragaria Xananassa on 18/03/2010 10:45:19 I have a short list of ideas/suggestions. - Make the system grid based (if that wasn't you...
- by Planetary Genocide - at 2010.03.18 11:20:00
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7. Planetary Interaction info - in Test Server Feedback [original thread]
Originally by: Sturmwolke Minor feedback. Due to the incomplete code, some of these stuffs may already be in the pipeline - so what I'm writing is from the user perspective of what's currently missing. PIN related : - PIN manual turn ...
- by Planetary Genocide - at 2010.03.17 23:48:00
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8. How to make isk? - in Test Server Feedback [original thread]
And if you don't want to SD fifty battleships and you want some quick ISK, find a system with a seeded station that has buy orders for tritanium, pyerite, mexallon, and isogen. Then buy a cap in there, reprocess it, reprocess the cap construction ...
- by Planetary Genocide - at 2010.03.17 23:26:00
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9. Insurance changes working as intended on test? - in Test Server Feedback [original thread]
Edited by: Planetary Genocide on 14/03/2010 04:53:54 Originally by: DDemon Edited by: DDemon on 14/03/2010 00:41:15 Mails with concord on the loss mail? no payout. Self destruct? no payout. Is it just me or would this be the perfe...
- by Planetary Genocide - at 2010.03.14 04:54:00
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10. PI - Natural Disasters - in Test Server Feedback [original thread]
Originally by: Doctor Deals in the future there are no natural disasters, just man made.. trust me i dont lie. Supernovae are just industrial accidents. ______________ RAWRRR
- by Planetary Genocide - at 2010.03.14 04:46:00
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11. Planetary Interaction info - in Test Server Feedback [original thread]
In addition to the earlier point about this being SiSi and it probably doesn't matter anyways, I just realized that paste was more expensive than I thought. XD So I was wrong, it is totally worth it. Now my only complaint is the Storage-PCC rout...
- by Planetary Genocide - at 2010.03.14 04:25:00
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12. Planetary Interaction info - in Test Server Feedback [original thread]
Originally by: Photon Ceray Edited by: Photon Ceray on 13/03/2010 22:37:55 Originally by: CCP Nimbus If there are any questions about planetary interaction, I will be doing my best to answer them in here :) I -and am sure s...
- by Planetary Genocide - at 2010.03.13 23:19:00
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13. Planetary Interaction info - in Test Server Feedback [original thread]
Oh yeah, that's another thing I wanted to bring up, "Aluminum nitrade". Perhaps they meant Nitrate. All the google results for "nitrade" are typonesed. ______________ RAWRRR
- by Planetary Genocide - at 2010.03.12 21:20:00
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14. Planetary Interaction info - in Test Server Feedback [original thread]
Originally by: Dierdra Vaal Originally by: CCP Nimbus But it's quite a waste of energy to send the elevator back down to earth empty, no? No. As you already have to counteract gravity to avoid your elevator from plummeting to i...
- by Planetary Genocide - at 2010.03.12 20:01:00
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15. Planetary Interaction info - in Test Server Feedback [original thread]
Lol I just link extractors to storage, link the storages to a processor, processor to the PCC since storage and PCC don't play nice. ______________ RAWRRR
- by Planetary Genocide - at 2010.03.12 18:14:00
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16. Planetary Interaction info - in Test Server Feedback [original thread]
Edited by: Planetary Genocide on 12/03/2010 18:02:11 Edited by: Planetary Genocide on 12/03/2010 18:01:30 Edited by: Planetary Genocide on 12/03/2010 18:00:42 Bug, may already be known: Cannot create a route from a storage facility to ...
- by Planetary Genocide - at 2010.03.12 17:57:00
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